const fs = require('fs'); const { Client, Collection, Intents } = require('discord.js'); const client = new Client({ intents: [Intents.FLAGS.GUILDS] }); client.commands = new Collection(); const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js')); for (const file of commandFiles) { const command = require(`./commands/${file}`); client.commands.set(command.data.name, command); } client.once('ready', () => { console.log('Ready!'); }); client.on('interactionCreate', async interaction => { if (!interaction.isCommand()) return; const command = client.commands.get(interaction.commandName); if (!command) return; try { await command.execute(interaction); } catch (error) { console.error(error); return interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true }); } });