public static void createCube(Location loc) { for (int x = -3; x <= 3; x++) { for (int z = -3; z <= 3; z++) { for (int y = -3; y <= 3; y++) { if (z != -3 && z != 3) { org.bukkit.block.Block block = loc.getBlock().getRelative(x, 3, z); block.setType(Material.GRASS); org.bukkit.block.Block block2 = loc.getBlock().getRelative(x, -3, z); block2.setType(Material.GRASS); } else { org.bukkit.block.Block block = loc.getBlock().getRelative(x, y, z); block.setType(Material.GRASS); } } } } }