#pragma once namespace offset { #define OFFSET_GAME_MANAGER 0x605D1C0 #define OFFSET_PROFILE 0x6064E00 #define PROFILE_KEY 0x1454F66EFA8B8713 #define OFFSET_ROUND_MANAGER 0x60737B8 #define NETWORK_MANAGER 0x6A606B8 #define GLOW_MANAGER 0x553EB40 #define OFFSET_VT 0x4C93080 #define OFFSET_FOV_MANAGER 0x60B1AC0 #define FOV_ENCRPYTION_KEY 0xE658F449242C196 #define OFFSET_PSILENT 0x10517EC #define OFFSET_UNLOCK_ALL 0x1D2AE1B #define NoRecoil_OFFSET 0x60A3328 #define OFFSET_RUN_SHOOT_NOT_ALLOWED_TO_RUN 0x14765E1 #define OFFSET_RUN_AND_SHOOT_ALLOWED_TO_RUN 0x2DA5D35 //80 B9 ? ? ? ? ? 74 ? E8 ? ? ? ? 48 8B 83 ? ? ? ? }